ODDS

Gate probability with memory.

This module allows to control the probability to pass incoming gate signals at the output.
The resulting sequence can be “freezed” and stored in 5 memories.
Check demo video

  • SEQ# : selects memory to play (white pot).
  • REPLAY / FREEZE sequence
  • LENGTH : sequence length
  • OODS : probability to pass gate at the output
  • CV input for ODDS / SEQ# / FREEZE

EURORACK MODULE
SIZE: 4HP – 38 mm deep (including inserted power connector)
+12V : 12 mA
-12V : 0 mA
+5V : 0 mA

Noise Pattern Generator

This is a Eurorack version of A01 (Glitch and Noise Generator). All parameters are now open to modular world.
Extra feature: time delay can be synced.

Features:

  • 14 HP eurorack module (35 mm deep)
  • PT2396 used as noise core
  • Pattern duration can be synced with pulses (sync in) or with tap button
  • divide / multiply sync input
  • built-in frequency divider
  • built-in oscillator for the ring modulator, input for external oscillator
  • built-in VCA with dedicated output
  • modulation inputs: TIME A, OCTAVE
  • trigger inputs: EG, RESET, TIME B, CHAOS1, CHAOS2
  • power consumption: 40 mA +12V, 4 mA -12V

Brick Sequencer

This is a 16 steps trigger sequencer working with LEGO bricks. Jam with kids! Customize the look with your favorite lego tiles! Check demo video!

Features:

  • 34 HP Eurorack module (22 mm deep).
  • 4 rows/channels
  • 4 mutes buttons
  • in and out points on bottom row
  • 16 memories to store patterns
  • clock input
  • reset input / reset button
  • working with 1×1 LEGO bricks
  • power consumption: 30 mA +12V, 0mA -12V

Although the stud detection algorithm is quite strong, this is working with light so: flashing lights or low light environnement will produce unexpected results. No real LEGO were harmed to build this: the machined base plate is a chinese copy 😉

PDF notice

reviews:
Sonicstate.com
Tindie.com
Gizmodo.com
Bonedo.de